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Creator and Director : Giuseppe Torre
Developers: Mark O'Leary - photoshop and OF programmer Brian Tuohy, Max and OF programmer
POLLEN is an interactive 3D audio/visual installation for any number of computers connected to the network. Specifically designed for large computer Labs, it aims at the regeneration of those spaces through the creation of a fully immersive multimedia art installation. 3D World A 3D physics emulator library has been integrated into the 3D virtual world enabling pollen to collide and freely y/bounce around.
The four delimiting walls are fitted with narrow slits enabling the pollen to y/bounce onto the adjacent computers (left/right/front/behind)
When the user move or pass in front of a computer the camera detects the movement triggering a small "earthquake" into the virtual environment, thus enabling the pollen to freely move as lifted in the wind. Multichannel Audio.
Each computer , connected to its own speaker placed right next to it, will trigger an algorithmically generated sound when receiving one or many pollen from its neighbors. The displacement of the computers/speakers is responsible for the fully immersive 3D audio setup. Thus people can walk into the sound!
Performed or broadcasted at:
- Accademia di Belle Arti di Palermo e Facolta di Giurisprudenza dell'Universita di Palermo (Italy) - 2010
- CSIS - University of Limerick (Ireland) 2009